Vertical Jump
The power standard — the most direct measure of lower body explosive power
⚡ Quick Reference
🎯 Setup
Starting Position
- Foot position: Hip to shoulder-width stance
- Toes pointed straight ahead or slightly out (0-15°)
- Weight evenly distributed on whole foot
- Arm position: Arms at sides or slightly back
- Ready to swing upward
- Posture: Standing tall, upright
- Core engaged but not rigid
- Eyes looking forward/up at target
- Knee position: Soft knees (slight bend), not locked
- Mental prep: Focus on target (rim, marker, wall spot)
Equipment Setup
| Equipment | Setting | Notes |
|---|---|---|
| Measuring device | Vertec, jump mat, or wall marks | Optional for tracking progress |
| Landing surface | Flat, non-slip floor | Gym floor, court, track surface |
| Ceiling height | Adequate clearance | Check overhead space |
| Target | Visual marker overhead | Helps with intention |
"Athletic stance, eyes up, ready to explode — light on your feet"
🔄 Execution
The Movement
- ⬇️ Countermovement
- ⬆️ Triple Extension
- ✈️ Flight Phase
- ⤵️ Landing
What's happening: Loading the spring
- Rapidly drop into quarter squat (not slow descent)
- Hips back, knees bend to ~90-100° knee angle
- Simultaneously swing arms back and down
- Chest stays relatively upright
- Breathing: Quick inhale during descent
Tempo: Fast (0.2-0.4 seconds)
Feel: Loading quads, glutes, and stretch reflex
Key point: This is a quick dip, not a slow squat
What's happening: Explosive power generation
- EXPLOSIVELY extend hips, knees, ankles — all at once
- Violently swing arms upward to full extension
- Push through balls of feet, rising onto toes
- Full body extension at takeoff
- Breathing: Hold breath or forceful exhale
Tempo: MAXIMUM EXPLOSIVENESS (0.1-0.2 seconds)
Feel: Every muscle firing, maximum effort
Key cue: "Jump through the ceiling"
What's happening: Airborne
- Body fully extended in air
- Arms reaching overhead (or pulling down for extra height)
- Eyes on target
- Prepare for landing
Duration: 0.3-0.6 seconds (depending on jump height)
Feel: Weightless, maximum height achieved
What's happening: Force absorption
- Land on balls of feet first
- Immediately bend ankles, knees, hips to absorb impact
- Sink into quarter-to-half squat position
- Keep chest up, control descent
- Breathing: Exhale on landing
Tempo: Quick absorption (0.2-0.4 seconds)
Feel: Soft landing, controlled
Key cue: "Land like a cat — quiet and controlled"
Key Cues
- "Fast down, faster up" — quick countermovement, explosive extension
- "Arms to the sky" — aggressive arm swing adds 10-20% height
- "Land soft" — control the landing, protect joints
- "Attack the ground" — push through floor forcefully
Tempo Guide
| Goal | Tempo | Example |
|---|---|---|
| Max Height | X-0-X-1 | Fast down, no pause, explosive up, controlled landing |
| Repeated Jumps | X-0-X-X | All phases fast for continuous jumps |
| Learning | 2-0-X-2 | Slower countermovement, explosive up, controlled landing |
💪 Muscles Worked
Activation Overview
Primary Movers
| Muscle | Action | Activation |
|---|---|---|
| Quadriceps | Knee extension — primary jumping force | █████████░ 90% |
| Glutes | Hip extension — power generation | ████████░░ 85% |
| Calves (Gastrocnemius/Soleus) | Ankle plantar flexion — final push-off | ████████░░ 80% |
Secondary Muscles
| Muscle | Action | Activation |
|---|---|---|
| Hamstrings | Hip extension, deceleration on landing | ██████░░░░ 60% |
| Core | Stabilize torso, transfer force | ██████░░░░ 65% |
Stabilizers
| Muscle | Role |
|---|---|
| Hip Flexors | Pull knees up during flight, arm swing coordination |
| Ankle Stabilizers | Balance, control during takeoff and landing |
Vertical jump emphasizes: Fast-twitch muscle fiber recruitment and rate of force development. This is pure power output with triple extension (hip, knee, ankle) coordination.
⚠️ Common Mistakes
| Mistake | What Happens | Why It's Bad | Fix |
|---|---|---|---|
| Slow countermovement | Long, slow squat before jump | Loses stretch reflex, reduces power | Quick dip, fast reversal |
| No arm swing | Jumping with arms at sides | Lose 10-20% height | Aggressive arm drive |
| Pausing at bottom | Stop at bottom of countermovement | Loses elastic energy | Continuous motion down-to-up |
| Landing stiff-legged | Straight legs on landing | Knee/ankle injury risk | Bend joints to absorb |
| Improper depth | Too shallow or too deep | Suboptimal power generation | ~90° knee angle ideal |
No arm swing — arms contribute significantly to vertical jump height. Aggressive upward arm swing can add 10-20% to your jump. Always use full arm motion.
Self-Check Checklist
- Quick countermovement (not slow squat)
- Aggressive arm swing from back to overhead
- No pause at bottom — continuous motion
- Full triple extension at takeoff
- Soft, controlled landing with bent knees
- Maximum effort on each rep
🔀 Variations
By Technique
- Countermovement Variations
- Squat Jump Variations
- Loaded Variations
| Variation | Change | Why |
|---|---|---|
| Countermovement Jump | Standard technique (dip then jump) | Most common, uses stretch reflex |
| Depth Jump | Drop from box, jump immediately | Maximal plyometric effect |
| Approach Jump | Running start | Sport-specific (basketball, volleyball) |
| Variation | Change | Why |
|---|---|---|
| Squat Jump | Start from static squat position | Pure concentric power, no stretch reflex |
| Pause Squat Jump | Hold bottom position 2-3s | Eliminate stretch reflex completely |
| Variation | Change | Why |
|---|---|---|
| Weighted Vest Jump | Add 5-20 lbs vest | Overload for power development |
| Dumbbell Jump | Hold light dumbbells | Added resistance |
| Trap Bar Jump | Jump with trap bar | Strength-speed development |
Single Leg vs Double Leg
| Aspect | Double Leg | Single Leg |
|---|---|---|
| Height | Higher | Lower |
| Balance Demand | Lower | Much higher |
| Injury Risk | Lower | Higher |
| Sport Transfer | General power | Asymmetry correction, basketball |
| Best For | Max power development | Balance, unilateral strength |
Testing vs Training
| Purpose | Technique | Reps | Rest |
|---|---|---|---|
| Testing | Max effort, measured | 3-5 attempts | Full recovery (2-3 min) |
| Training (power) | Max effort | 3-5 reps | 60-120s |
| Training (conditioning) | Submaximal | 10-20 reps | 30-60s |
📊 Programming
Rep Ranges by Goal
| Goal | Sets | Reps | Rest | Intensity | Notes |
|---|---|---|---|---|---|
| Max Power | 5-8 | 3-5 | 2-3 min | 100% effort | Fresh reps only |
| Power-Endurance | 3-5 | 8-12 | 60-90s | 85-95% effort | Slight fatigue acceptable |
| Conditioning | 3-4 | 15-25 | 30-60s | 70-85% effort | Metabolic training |
| Testing | 1 | 3-5 attempts | Full recovery | Max effort | Best of 3-5 recorded |
Workout Placement
| Program Type | Placement | Rationale |
|---|---|---|
| Power/Athletic | First or second exercise | Requires CNS freshness |
| Strength training | After warm-up, before heavy lifts | CNS activation |
| Basketball/Volleyball | Sport-specific practice | Skill and power combo |
| Warm-up | Early | Activates fast-twitch fibers |
Frequency
| Training Level | Frequency | Volume Per Session |
|---|---|---|
| Beginner | 2-3x/week | 3 sets of 5 reps |
| Intermediate | 3-4x/week | 4-6 sets of 3-5 reps |
| Advanced | 4-6x/week | 6-10 sets (varies by intensity) |
| Athletes (in-season) | 2-3x/week | Lower volume, maintain power |
Progression Scheme
Vertical jump improves through: 1) Neural adaptations (first 4-6 weeks), 2) Strength gains (squat/deadlift), 3) Improved technique (arm swing, depth). Track jump height monthly.
🔄 Alternatives & Progressions
Exercise Progression Path
Regressions (Easier)
| Exercise | When to Use | Link |
|---|---|---|
| Jump and Reach | Learning jump mechanics | |
| Box Step-Up | Build leg strength first | |
| [Partial Depth Jump] | Limited mobility or strength |
Progressions (Harder)
| Exercise | When Ready | Link |
|---|---|---|
| Weighted Vest Jump | Consistent technique, plateau | |
| Depth Jump | Advanced plyometric capacity | |
| Single-Leg Vertical | Excellent balance and strength | |
| Approach Jump | Sport-specific needs |
Alternatives (Same Goal, Different Movement)
- Lower Body Power
- Low/No Impact
- Power Testing
| Alternative | Avoids | Good For |
|---|---|---|
| Box Jump | Landing impact | Same power, softer landing |
| Broad Jump | Vertical space needs | Horizontal power |
| Jump Squat | None | Loaded power development |
| Alternative | Equipment |
|---|---|
| Medicine Ball Slam | Medicine ball |
| Trap Bar Jump | Trap bar (controlled) |
| Alternative | What It Measures |
|---|---|
| Broad Jump | Horizontal power |
| [Force Plate Jump] | Precise power output metrics |
🛡️ Safety & Contraindications
Who Should Be Careful
| Condition | Risk | Modification |
|---|---|---|
| Knee pain | Impact forces, patellar tendon stress | Box jump, reduce volume |
| Ankle instability | Landing balance, sprain risk | Strengthen ankles first, use tape |
| Patellar tendinitis | Eccentric/impact loading | Avoid or reduce volume significantly |
| Achilles issues | Explosive ankle plantar flexion | Stop, see medical professional |
- Sharp pain in knee, ankle, or Achilles
- Knee buckling on landing
- Ankle giving out
- Feeling unstable or losing balance
Spotter Guidelines
| When Needed | How to Spot |
|---|---|
| Not typically spotted | Self-limiting exercise |
| Beginners | Coach watches landing mechanics |
Safe Failure
Landing safety for vertical jumps:
- If you feel unstable mid-air: Focus on soft landing, don't try to jump again immediately
- If landing hurts: Stop, assess, don't push through pain
- If fatigued: Landings become sloppy — end the set
- Safe landing technique: Always land with bent knees, never stiff-legged
- Always check landing surface for obstacles, water, uneven spots
- Adequate ceiling height (don't jump into ceiling fans, lights)
- Progress volume gradually (start with 20-30 total jumps per session)
- Quality over quantity — stop when technique deteriorates
🦴 Joints Involved
| Joint | Action | ROM Required | Stress Level |
|---|---|---|---|
| Hip | Extension | 90° flexion to full extension | 🟡 Moderate |
| Knee | Extension | 90-100° flexion to full extension | 🔴 High |
| Ankle | Plantar flexion | Full dorsiflexion to plantar flexion | 🔴 High |
Mobility Requirements
| Joint | Minimum ROM | Test | If Limited |
|---|---|---|---|
| Ankle | 15° dorsiflexion | Deep squat | Limits countermovement depth |
| Hip | 90° flexion | Deep squat | Reduces power generation |
| Knee | 130° flexion | Heel to butt | Usually not limiting |
Impact Forces
| Landing Type | Force (x bodyweight) | Risk Level |
|---|---|---|
| Soft landing (bent knees) | 2-3x | 🟢 Low |
| Moderate landing | 4-5x | 🟡 Moderate |
| Stiff landing (straight legs) | 6-8x+ | 🔴 High |
Proper landing mechanics are CRITICAL. Landing stiff-legged can generate forces 6-8x bodyweight on knees. Always bend ankles, knees, and hips to absorb landing forces.
❓ Common Questions
How can I increase my vertical jump?
Improve vertical jump through: 1) Build strength (squats, deadlifts) — get stronger and you'll jump higher, 2) Practice jumping technique (arm swing, countermovement), 3) Plyometric training (depth jumps, box jumps), 4) Reduce body fat if needed. Most beginners gain 2-6 inches in first few months.
Should I use a countermovement or squat jump?
Countermovement jump (quick dip) is more natural and generates more height due to stretch reflex. Squat jump (start from static squat) is useful for testing pure concentric power. For training and sports, countermovement is most common and functional.
How important is arm swing?
Very important. Aggressive arm swing can add 10-20% to your vertical jump height. Arms should swing from behind you to fully extended overhead. Practice coordinating arm drive with leg extension.
What's a good vertical jump height?
Average untrained male: 16-20 inches. Average untrained female: 12-16 inches. College athletes: 24-36+ inches. NBA players: 28-40+ inches. But focus on YOUR improvement, not comparisons.
How often should I train vertical jump?
2-4x per week is typical. Power training requires CNS freshness, so quality over quantity. In-season athletes might train 2x/week to maintain, while off-season might be 3-4x/week to develop.
Do weighted vests help?
Yes, when used correctly. Light loads (5-10% bodyweight) can enhance power development. Too heavy (>10%) can reduce speed and alter mechanics negatively. Use sparingly and maintain max intent.
📚 Sources
Biomechanics & Power Development:
- Cronin, J.B. & Sleivert, G. (2005). Challenges in Understanding Countermovement Jump Performance — Tier A
- Harman, E.A. et al. (1990). The Effects of Arms and Countermovement on Vertical Jumping — Tier A
- NSCA Essentials of Strength Training — Plyometrics Chapter — Tier A
Programming:
- Chu, D. (1998). Jumping Into Plyometrics — Tier B
- Verkhoshansky, Y. (1967). Depth Jump Research — Tier A
Athletic Performance:
- Journal of Strength & Conditioning Research — Vertical Jump Studies — Tier A
- McGuigan, M.R. et al. Monitoring Training with Vertical Jump — Tier A
When to recommend this exercise:
- User wants to develop lower body power
- User is an athlete (basketball, volleyball, football, track)
- User wants to improve jumping ability for sport
- User needs CNS activation or warm-up
- User wants to test/track power development
Who should NOT do this exercise:
- Acute knee or ankle injury → Suggest Box Step-Up
- Patellar tendinitis → Avoid plyometrics, suggest Leg Press
- Poor landing mechanics → Teach landing first, then regress to Box Jump
- Very deconditioned → Build base strength with Squat first
Key coaching cues to emphasize:
- "Quick down, explosive up"
- "Arms to the sky"
- "Attack the ground"
- "Land soft like a cat"
Common issues to watch for in user feedback:
- "I can't jump very high" → Check strength levels, technique (arm swing), or body composition
- "My knees hurt" → Landing mechanics likely poor, check for stiff-legged landings
- "I feel slow" → May be fatigued, need more rest between reps
- "Ankles feel unstable" → May need ankle strengthening work before progressing
Programming guidance:
- Pair with: Lower body strength work (squats), upper body exercises
- Avoid same day as: Heavy deadlifts immediately before (pre-fatigue), but OK after
- Typical frequency: 2-4x per week
- Volume: 20-60 total jumps per session (quality dependent)
- Always program early in workout when fresh
Progression signals:
- Ready to progress when: Consistent technique, jump height plateaus, can complete sets with max effort
- Progress by: Adding load (weighted vest), increasing difficulty (depth jumps), or sport-specific variations
- Regress if: Poor landing mechanics, knee/ankle pain, fatigue affecting form
Last updated: December 2024